Portfolio

Modular Spaceship Builder

Modular Spaceship Builder

A recreation of my old prototype developed with better knowledge of programming and making use of better principles.

Prototype Programming
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IVR Safety Training

IVR Safety Training

Leveraging VR to create an immersive safety training experience, blending educational content with engaging simulations.

VR Educational
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Arkcarmic Descent

Arkcarmic Descent

A vertical slice inspired by immersive sims, featuring dynamic environments and physics-based puzzles.

Action-Adventure Immersive Sim
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The Last Catch

The Last Catch

A fresh take on Minesweeper, raising awareness about marine conservation through engaging gameplay.

Puzzle Educational
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Modular Spaceship Builder (Old)

Modular Spaceship Builder (Old)

An ambitious project inspired by Captain Forever, teaching valuable lessons in scoping and design.

Prototype Learning
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Card Games

Card Games

Implementing Blackjack with reusable code, tackling complex logic and edge cases like ties and shuffles.

Card Game Logic
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No Rest Below

No Rest Below

A survival game exploring underground exploration and resource management.

Game Project
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The King's Servant

The King's Servant

Rescue the princess in a sword-and-sandals combat adventure.

Game Project
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Second Master's Module

Gam712 Master's Course

Rapid Prototype.

Learning Technical Designer
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First Master's Module

Gam706 Master's Course

My first module of my university course.

Learning Technical Designer
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Click "View Project" to explore more details or play the game directly.

For more projects, visit my Itch.io page.

About Me

Hello, I'm Declan Cullen, a passionate game designer and developer based in the UK. My journey into game design began at South Essex College and deepened at the University of Ipswich. I recently graduated from Falmouth University with distinction, focusing on technical design.

My work blends storytelling with innovative systems, as seen in projects like my immersive IVR training experience. I’m driven by a curiosity for how games can educate, entertain, and inspire, pushing boundaries while keeping experiences accessible and engaging.

Areas of Expertise:

  • Game Systems Design & Implementation
  • Virtual Reality (VR) Development
  • Narrative Design & World Building
  • Educational and Serious Game Design
  • Procedural Generation Systems
Unity
Unreal Engine
VR Development
Maya
Blender
Photon Networking
Portrait of Declan Cullen